2009
Table Of Contents
- Autodesk NavisWorks Simulate 2009
- Contents
- Part 1. Welcome to Autodesk NavisWorks Simulate 2009
- Part 2. Installation
- Chapter 3. Quick Start to Stand-Alone Installation
- Chapter 4. Move to NavisWorks from a Previous Release
- Chapter 5. Install NavisWorks for an Individual User
- Chapter 6. Install NavisWorks for Multiple Users
- Quick Start to Network Installation
- System Requirements for a Deployment
- Creating Network Deployments
- Preliminary Tasks for a Network Deployment
- Use the Installation Wizard to Set Up a Deployment
- Start the Deployment Process
- Create a Deployment
- Enter Product and User Information
- Specify Log File Locations
- What Is Silent Mode?
- Customer Involvement Program (CIP)
- Select a License Type (optional)
- Select the Installation Type (optional)
- Final Review and Complete Setup
- Register the Product
- Modify a Deployment (optional)
- Point Users to the Administrative Image
- Uninstall the Program
- Chapter 7. Installation Troubleshooting
- What are the minimum system requirements?
- How can I check my graphics card driver to see if it needs to be updated?
- What is the difference between a stand-alone license and a network license?
- What is the benefit to using a network licensed version of the software?
- When performing a Typical installation, what gets installed?
- Where are my product manuals?
- Deployment Issues
- Networking Issues
- Maintenance Issues
- Part 3. Basic NavisWorks Functionality
- Chapter 8. Overview
- Chapter 9. File Management
- Chapter 10. Converting Files
- File Readers
- NWF Files
- NWD Files
- NWC Files
- DWG and DXF Files
- DWF Files
- Bentley AutoPLANT Files
- 3DS Files
- DGN and PRP Files
- MAN Files
- PDS Files
- IGES Files
- STEP Files
- Inventor Files
- VRML world files
- Riegl Scan Files
- Faro Scan Files
- Leica Scan Files
- Z+F Scan Files
- ASCII Laser Scan Files
- STL Stereolithography files
- AVEVA Review RVM and RVS files
- IFC files
- Sketchup SKP files
- File Exporters
- CAD Previewing
- File Readers
- Chapter 11. Publishing
- Chapter 12. Navigating
- Chapter 13. Selecting Items
- Chapter 14. Finding
- Chapter 15. Editing
- Chapter 16. Display Modes
- Chapter 17. Viewpoints
- Chapter 18. Sectioning
- Chapter 19. Animation
- Chapter 20. Reviewing
- Chapter 21. Object Manipulation
- Chapter 22. Interface
- Chapter 23. Tools
- Chapter 24. Options
- Chapter 25. DataTools
- Chapter 26. Getting Help
- Part 4. Using Presenter
- Part 5. Object Animation
- Part 6. Using TimeLiner
- Glossary
- Index
• undulate, wrapped brick, wrapped grid and wrapped ripple displacement shaders are ignored
• object axis texture space is equivalent to the NavisWorks Box texture space
• auto axis and object xy axis texture spaces are treated as a Box texture space
• grid background is treated as a plain background using the background color - no grid lines will
show
• Foreground and Environment shaders are ignored
• All other shaders, as of MicroGDS 7.2, are correctly imported into NavisWorks.
Note:
MicroGDS materials are specified in millimetres, and are converted into metres to make
NavisWorks materials, dividing distance parameters by 1000. Windows with Perspective Views
are read into NavisWorks as View objects.
Windows with Perspective Views are read into NavisWorks as Saved Viewpoints.
Supported Entities
• Clump primitives.
• Line primitives. The color of line primitives is determined by the first phase in which they appear in the
Principal Window. If they are not included in the Principal Window, they will have a color determined
by their style.
• Light styles. Projector lights are treated as a Spot light without the transparent image.
• Material styles, both plain and most LightWorks Renderer materials. Materials using wrapped images
locate their image files using the "Texture Path" specified below.
• Views. Perspective Views are read in as if 3-point Perspective; parallel Views are not read. A Section
Plane in a MicroGDS View is set in the corresponding NavisWorks View.
• Layers. All layers are read, and made visible according to their status in the Principal Window of the
MAN file.
• Instances.
• Object data structure.
Unsupported Entities
• Text primitives.
• Photo primitives.
MAN File Reader Options
Converting Files
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