2012

Table Of Contents
Hardware Bump Maps Select this check box to display bump map textures
during navigation. To use this option, enable Hardware Shading first.
NOTE This option can only be used on machines with OpenGL 1.5 compliant
graphics cards.
Hardware Marble Select this check box to display hardware-rendered marble
materials during navigation. To use this option, enable Hardware Shading
first.
NOTE This option can only be used on machines with OpenGL 1.5 compliant
graphics cards.
Vault Page
Use the settings on this page to display or hide the Vault add-in on the
Autodesk Navisworks interface.
Show in User Interface Indicates whether the Vault add-in is shown on the
Autodesk Navisworks interface. By default, this check box is not selected.
Scripter Page
Use the settings on this page to customize the Scripter options.
Message Level Selects the contents of the message file.
Choose from the following options:
User - the message file only contains user messages (that is, messages
generated by message actions in scripts).
Debug - the message file contains both user messages and debug messages
(that is, messages generated internally by Scripter). Debugging enables
you to see what is going on in more complex scripts.
Path to Message File Use this box to enter the location of the message file. If
a message file doesnt exist yet, Autodesk Navisworks attempts to create one
for you.
NOTE You cant use variables in the file path.
826 | Chapter 17 Reference