2012

Table Of Contents
DWG Loader Version Specifies which version of ObjectDBX to use when
loading AutoCAD files. This option enables you to select support for the correct
version of object enablers that can be used within the file.
NOTE When you modify this setting, restart Autodesk Navisworks to apply the
changes. This is because once any particular version of ObjectDBX is loaded during
reading of a DWG or DXF file, the version in use does not change until the program
is restarted.
Load Material Definitions Select this check box to extract material definitions
from DWG files.
When this check box is clear, the file reader ignores material definitions.
Use ADT Standard Configuration Select this check box to convert geometry
and materials in DWG files using the Standard display configuration.
Clear this check box to convert geometry and materials accordingly to whether
they are displayed in the currently saved display configuration.
Convert Hidden ADT Spaces Indicates whether space objects that lack any
visible 3D geometry in DWG files are converted (for example, objects that
lack floor or ceiling thicknesses).
Selecting this check box results in corresponding hidden objects appearing in
Autodesk Navisworks.
NOTE This option does not affect the normal behavior of space objects that have
visible 3D geometry in DWG files.
Material Search Paths Autodesk Navisworks automatically searches the default
Autodesk material paths.
Use this box to specify additional paths to texture files used in Autodesk
Architectural Desktop materials. Separate the paths with semi-columns.
Render Type Specifies the render style used for objects when loading DWG
files.
Selecting Automatic means Autodesk Navisworks uses the render style saved
in DWG files.
If geometry is not correctly displayed, adjust the render style with one of the
following options: Rendered, Shaded, or Wireframe.
Buttons
Defaults Restores the default values.
Advanced Opens the
Convert Object Properties Dialog Box (page 743) where
you can select third-party applications to read object information from.
800 | Chapter 17 Reference