2012

Table Of Contents
4 Click the Configure tab, and check the task types have been added to
match the static packages.
5 Click the Simulation tab, and play the simulation to view the static
packages being displayed. Check they are shown in the correct location
and over the correct periods of time.
6 If the Clash Detective window is not already open, click Home tab
Tools panel Clash Detective
.
7 Click the Select tab.
8 In the Left and Right panes, select the objects you want to test.
9 In the Link drop-down box, select TimeLiner.
10 Click the Start button. Clash Detective will check at each interval in
the project to see if there are any clashes present. The number of found
clashes is displayed in the Found box.
NOTE If the TimeLiner project is large in size, running this type of clash
test will invariably take more time to complete than a normal clash run.
You can now
review (page 703) the found clashes.
Soft Clashing
Project models can include the dynamic representation of temporary items,
such as work packages, ships, cranes, installations, and so on.
You can use the Animator window to create animation scenes with these
objects, so that they will be moving around a project site, or change their size,
and so on. It is possible that some moving objects could collide.
Setting up soft clashing enables the automated checking of this. When a soft
clash session is run, at each step of a scene sequence, Clash Detective is used
to check if a clash has occurred. If it has, a time of when the clash took place
is logged, along with the event that caused the clash.
You can review the
Clash Results (page 703) and, for example, reschedule
objects' movement to eliminate such clashes.
To prepare for soft-clashing
1 Each object that you want to animate needs to be modelled in the project
model covering the area or volume required; for example, you can use
semi-transparent blocks.
700 | Chapter 15 Locate and Manage Interferences