2011

Table Of Contents
<property>. Choose from the available list, which property you want to define. Again, only the
properties in the scene within the chosen category will be available.
Any Parent. Search for the defined property on the specified selection. Any Parent is the default option,
though you can also choose a Model, a Layer, the Last Object, or the Geometry
the Last Object. Search for the defined property on the specified selection. The Last Object is the default
option, though you can also choose Any Parent, a Model, a Layer, or the Geometry.
<set>. Choose from the available list, which Set you require to define the rule. Only the pre-defined
Selection and Search Sets are available in the drop-down list.
6 Click OK. The rule is added to the Ignore Clashes Between area on the Rules tab.
To edit a clash rule
1 If the Clash Detective window is not already open, click Home tab Tools panel Clash Detective
.
2 On the Rules tab, click the ignore rule you want to edit.
3 Click the Edit button.
4 In the Rules Editor dialog box, rename the rule if you want to change it from its current name.
5 Choose another Rule Template if you want to change it from the current template.
6 In the Rule Description box, click each of the underlined values to redefine your custom rule.
7 Click OK to save the changes you've made to the rule.
To delete a clash rule
1 If the Clash Detective window is not already open, click Home tab Tools panel Clash Detective
.
2 On the Rules tab, click the ignore rule you want to delete.
3 Click the Delete button to delete the clash rule.
Select Items for Testing
In this section you will learn how to set up various parameters for your tests.
Select Items for a Clash Test
To select items
1 If the Clash Detective window is not already open, click Home tab Tools panel Clash Detective
.
2 Click the Batch tab, and select the test you want to configure.
3 Click the Select tab.
There are two identical panes in this tab called Left and Right. These panes contain a Tree View of two sets
of items that will be tested against each other during the clash test, and you need to select items in each.
You can select the items by choosing a tab from the selection tree and manually selecting items from the
tree hierarchies. Any selection sets in the scene are also included on a tab, which is a quick and useful
method of setting up items across sessions (see
Interactive Geometry Selection on page 215).
442 | Chapter 16 Locate and Manage Interferences