2010
Table Of Contents
- Contents
- Welcome to Autodesk Navisworks Manage 2010
- Installation
- Quick Start to Stand-Alone Installation
- Prepare for Installation
- Install and Run Autodesk Navisworks Manage 2010
- Move to Autodesk Navisworks from a Previous Release
- Install Autodesk Navisworks for Multiple Users
- Quick Start to Network Administration and Deployment
- Set Up a Deployment
- Installation Troubleshooting
- General Installation Issues
- How can I check my graphics card driver to see if it needs to be updated?
- When performing a Typical installation, what gets installed?
- Why should I specify the Project Folder and Site Folder?
- How do I share the Autodesk Navisworks settings on a site and project basis?
- Where are my product manuals?
- How do I register and activate Autodesk Navisworks?
- Deployment Issues
- Licensing Issues
- Networking Issues
- Uninstall and Maintenance Issues
- When adding or removing features, how can I tell what features get installed by default?
- Is it possible to change the installation folder when adding or removing features?
- When should I reinstall the product instead of a repair?
- Do I need my original disk to reinstall my software?
- When I uninstall my software, what files are left on my system?
- General Installation Issues
- Quick Start to Stand-Alone Installation
- Quick Start
- Get a Whole-Project View
- Work with Files
- Native File Formats
- Compatible CAD Applications
- Use File Readers
- 3DS File Reader
- ASCII Laser Scan File Reader
- Bentley AutoPLANT File Reader
- CIS2 File Reader
- DWG/DXF/SAT File Reader
- DWF File Reader
- DGN File Reader
- Faro Scan File Reader
- IFC File Reader
- IGES File Reader
- Inventor File Reader
- JTOpen File Reader
- Leica Scan File Reader
- MAN File Reader
- PDS File Reader
- Riegl Scan File Reader
- RVM File Reader
- SketchUp SKP File Reader
- STEP File Reader
- STL File Reader
- VRML File Reader
- Z+F Scan File Reader
- Use File Exporters
- Manage Files
- Explore Your Model
- Control Model Appearance and Render Quality
- Review Your Model
- Use Viewpoints and Sectioning Modes
- Record and Play Animations
- Work Within a Team
- Share Data
- Work with Files
- Animate Objects
- Create Photorealistic Visualizations
- Simulate Construction Scheduling
- Locate and Manage Interferences
- Autodesk Navisworks Reference
- File Options Dialog Box
- File Units and Transform Dialog Box
- New Link Dialog Box
- Edit Link Dialog Box
- Edit Viewpoint Dialog Box
- Options Editor
- Default Collision Dialog Box
- Collision Dialog Box
- Convert Object Properties Dialog Box
- Culling Options Dialog Box
- Customize Dialog Box
- Customize Keyboard Dialog Box
- Edit Key Frame Dialog Box
- Publish Dialog Box
- Background Settings Dialog Box
- QTVR Object Movie Settings Dialog Box
- Export Rendered Image Dialog Box
- Image Export Dialog Box
- Animation Export Dialog Box
- Glossary
- Index
To link to Object Animation
1 In Autodesk Navisworks open the project model file, which contains the object animation scenes.
2 If the Animator window is not already open, click Tools ➤ Animator.
3 Play the animation. Check that the animated objects are shown in the correct location, in the correct size,
and so on.
4 If the Clash Detective window is not already open, click Tools ➤ Clash Detective.
5 Click the Select tab.
6 In the Left and Right panes, select the objects you want to test.
7 In the Link drop-down box, select the animation scene you want to link to, for example Scene1.
8 In the Step box, enter the Interval Size to use when looking for clashes in an animation.
9 Click the Start button. Clash Detective will check at each interval in the animation to see if there are any
clashes present. The number of found clashes is displayed in the Found box.
NOTE If the animation scene is large in size, running this type of clash test will invariably take more time to
complete than a normal clash run.
You can now review the found clashes.
Time-Based Soft Clashing
Project models can include the representation of temporary items, such as work packages, ships, cranes,
installations, and so on. If you want to use static objects, they must be added into the TimeLiner project, and
scheduled to appear and disappear at particular locations, over specific period of time.
Additionally, you can create dynamic animation scenes, so that the objects will be moving around a project site,
or change their size, and so on. Once created, such scenes must be linked to tasks in the TimeLiner project
schedule.
It is possible, that appearance or disappearance of static objects can obstruct the movement of animated objects
on site.
Setting up a time-based soft clashing enables the automated checking of this throughout the project lifetime.
When a time-based soft clash session is run, at each step of TimeLiner sequence, Clash Detective is used to check
if a clash has occurred. If it has, a date of when the clash took place is logged, along with the event that caused
the clash.
You can review the
Clash Results and, for example, re-route some objects to avoid any space/time conflicts.
To prepare for time-based soft clashing
1 You need to set up necessary static packages.
2 You need to set up necessary
dynamic packages.
3 You need to link the dynamic packages (animation scenes) to the correct tasks in TimeLiner.
To link to a TimeLiner schedule
1 In Autodesk Navisworks open the project model file, which contains the animated TimeLiner schedule.
2 If the TimeLiner window is not already open, click Tools ➤ TimeLiner.
3 Click the Tasks tab, and check the static package tasks are displayed, and at least one animation scene has
been linked to one of the TimeLiner tasks.
4 Click the Configure tab, and check the task types have been added to match the static packages.
Time-Based and Soft Clash Testing | 389