2010
Table Of Contents
- Contents
- Welcome to Autodesk Navisworks Manage 2010
- Installation
- Quick Start to Stand-Alone Installation
- Prepare for Installation
- Install and Run Autodesk Navisworks Manage 2010
- Move to Autodesk Navisworks from a Previous Release
- Install Autodesk Navisworks for Multiple Users
- Quick Start to Network Administration and Deployment
- Set Up a Deployment
- Installation Troubleshooting
- General Installation Issues
- How can I check my graphics card driver to see if it needs to be updated?
- When performing a Typical installation, what gets installed?
- Why should I specify the Project Folder and Site Folder?
- How do I share the Autodesk Navisworks settings on a site and project basis?
- Where are my product manuals?
- How do I register and activate Autodesk Navisworks?
- Deployment Issues
- Licensing Issues
- Networking Issues
- Uninstall and Maintenance Issues
- When adding or removing features, how can I tell what features get installed by default?
- Is it possible to change the installation folder when adding or removing features?
- When should I reinstall the product instead of a repair?
- Do I need my original disk to reinstall my software?
- When I uninstall my software, what files are left on my system?
- General Installation Issues
- Quick Start to Stand-Alone Installation
- Quick Start
- Get a Whole-Project View
- Work with Files
- Native File Formats
- Compatible CAD Applications
- Use File Readers
- 3DS File Reader
- ASCII Laser Scan File Reader
- Bentley AutoPLANT File Reader
- CIS2 File Reader
- DWG/DXF/SAT File Reader
- DWF File Reader
- DGN File Reader
- Faro Scan File Reader
- IFC File Reader
- IGES File Reader
- Inventor File Reader
- JTOpen File Reader
- Leica Scan File Reader
- MAN File Reader
- PDS File Reader
- Riegl Scan File Reader
- RVM File Reader
- SketchUp SKP File Reader
- STEP File Reader
- STL File Reader
- VRML File Reader
- Z+F Scan File Reader
- Use File Exporters
- Manage Files
- Explore Your Model
- Control Model Appearance and Render Quality
- Review Your Model
- Use Viewpoints and Sectioning Modes
- Record and Play Animations
- Work Within a Team
- Share Data
- Work with Files
- Animate Objects
- Create Photorealistic Visualizations
- Simulate Construction Scheduling
- Locate and Manage Interferences
- Autodesk Navisworks Reference
- File Options Dialog Box
- File Units and Transform Dialog Box
- New Link Dialog Box
- Edit Link Dialog Box
- Edit Viewpoint Dialog Box
- Options Editor
- Default Collision Dialog Box
- Collision Dialog Box
- Convert Object Properties Dialog Box
- Culling Options Dialog Box
- Customize Dialog Box
- Customize Keyboard Dialog Box
- Edit Key Frame Dialog Box
- Publish Dialog Box
- Background Settings Dialog Box
- QTVR Object Movie Settings Dialog Box
- Export Rendered Image Dialog Box
- Image Export Dialog Box
- Animation Export Dialog Box
- Glossary
- Index
Animate Transitions Select this check box if you require animated transitioning between clashes. When you
click on a clash in the Results View, the view transitions smoothly from the current view to next. You can use
the Options Editor to customize the duration of animated transitions.
By default, this check box is clear.
TIP To benefit from this effect you need to also select the Auto Zoom check box or the Save Viewpoint check box.
Highlight All Select this check box to highlight all found clashes in the Scene Area.
Dim Other Select this check box to turn all items that are not involved in the selected clash or selected clash
group to gray. This makes it easier to see the clashed items.
Transparent Dimming This check box is only available when you select the Dim Other check box.
Select this check box to render all items that are not involved in the clash transparent, as well as gray. You can
use the Options Editor to customize the level of dimming transparency. By default, 70% transparency is used.
Hide Other Select this check box to hide all other items except for all those involved in the selected clash or
selected clash group. This enables you to focus better on the clashing items.
NOTE Selecting this check box makes the Dim Other option unavailable. Clear this check box if you want to use
transparent dimming.
Simulation Select this check box to use time-based and soft (animation) clashing. It moves the playback slider
in the TimeLiner sequence or an animation scene to the exact point at which the clash occurs, and enables you
to investigate the events happening immediately before and after the clash. For clash groups, the playback slider
is moved to the point in time of the ‘worst’ clash from the group. See “
Time-Based and Soft Clash Test Results”
on page 396.
The View in Context Area
Use the options in this area to adjust the way clash results are displayed in the Scene Area.
View in Context The options in this box enable you to temporarily zoom out to a point of reference in the
model, giving context to the clash location. Choose one of the following options:
■ View All - the view zooms out to make the whole scene visible in the Scene Area.
■ View File Extents - the view zooms out (using an animated transition) such that the extents of the files
containing the items involved in the selected clash are visible in the Scene Area.
■ Go to Home View - takes you to the previously defined “
Home View” on page 158.
Press and hold the View in Context button to show the chosen context view in the Scene Area.
NOTE The view remains zoomed out for as long as you hold this button. If you quickly click (rather than press and
hold) the button, the view zooms out, holds briefly, and then immediately zooms back again.
The Item 1 and Item 2 Panes
These panes contain data on both clashing items in the clash selected in the Results Area.
This includes the Smart Tag properties relating to each item in the clash and also the path through the standard
Selection Tree from the root to the geometry of the item.
Right-clicking in the Left or Right pane opens a shortcut menu:
■ Select - selects the items in the Scene Area, replacing any current selection.
■ Import Current Selection - the items currently selected in the Scene Area become selected in the tree, if the
items exist in the currently visible hierarchy.
■ Group Clashes Involving Item - creates a new Clash Group from all clashes where the selected items are
involved.
378 | Chapter 16 Locate and Manage Interferences