5.0

Chapter 30. Texture Space
Texture space describes the way in which a texture is applied to an item. For example, applying a
cylindrical texture space to a pipe will cause textures on the pipe to be rendered more naturally. An item's
texture space may have been assigned from the original CAD application and brought through from the
native CAD file, or set up within Presenter with the options of Box, Plane, Cylinder, or Sphere. The
Explicit option allows a user-defined texture space to be applied and will be available if the item had a
texture space applied to it in the original CAD application. Each texture space option applies some
imaginary bounding geometry around the item and "shrink-wraps" the texture as best it can to the
geometry underneath this bounding geometry.
If you've applied a texture to an item, Presenter will attempt to work out the best fit from the four texture
spaces available. If this isn't what you intended, then you can then edit this texture space:
Editing Texture Space
1.
Select the item (see the section "Interactive Selection" in the chapter "Selecting Items" in the
JetStream Roamer book for more information on selecting items) and go to the Texture Space
tab in the Presenter dialog to choose another texture space.
329