5.0
preview of how the background will be fully rendered.
To edit your chosen background effect, simply double click on the effect in the palette. The Background
Editor dialog will appear. Each editor will be different for each type of background. The Scaled Image
editor is shown here:
Note
When the user profile (see the section called "Profiles" in the chapter called "Interface" in the
Roamer book for more information on this) is set to Developer, the dialog will include the full list
of parameters and allow you to change the type of background.
In the Background Editor, click on the Browse button (...) next to the File Name box to display the Open
Image File dialog. From here, browse to an image file and click Open to use that image as the
background.
Editing parameters in the dialog will interactively alter the scene with those changes.
At any time, click on the Apply button to apply the parameter edits to the scene.
You can save an edited background for use in other scenes by simply dragging it onto the User,
Backgrounds archive.
Click OK to keep the changes made or Cancel to discard any changes made (since the last time you
clicked Apply at least).
Envrironment Backgrounds
Environment backgrounds are a special kind of background that move with the model and allow
reflections from reflective model parts. There are a number of different types of environment image types;
we recommend using Vertical Cross maps. These images are automatically placed on the inside of a
Rendering Effects
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