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add them to an empty animation. When playing back the animation, JetStream will then interpolate
between these viewpoints.
Creating an animation frame by frame
1. Right click on the Viewpoints control bar and select Add Empty Animation from the context menu.
2. A new animation called "AnimationX", where 'X' is the latest available number, will be added to the
Viewpoints control bar. The name will be editable at this point if you want to name it yourself. There
will be no plus sign next to the animation, showing that the animation is indeed empty.
3. Create the viewpoints where you want the camera to move through during the animation and save
these into the Viewpoints control bar. These will become the frames for the animation. The more
frames you have, the smoother and more predictable the animation will be. See Section 13.1, “
Saving Viewpoints ” for more information on creating viewpoints.
4. When you have all the viewpoints, simply drag them onto the empty animation you just created. You
can drag them on one by one, or select multiple viewpoints using the Control and Shift keys and
drag several on at once. If you drop them onto the animation icon itself, then the viewpoints will
become frames at the end of the animation, but you can drop the viewpoints anywhere on the
expanded animation to put them where you wish.
5. At this point, you can use the slider bar on the Animation toolbar to move backward and forward
through the animation to see how it looks.
6. You can edit any of the viewpoints inside the animation (see Section 13.5, “ Editing Viewpoints ” for
details on this), or you can add more viewpoints, delete them, move them around, add cuts and edit
the animation itself (see Section 15.2, “ Editing Animations ”) until you are happy with the animation.
7. Once you have several animations, you can drag and drop them onto a master animation to
compose more complex combinations of animations, just like dragging and dropping viewpoints onto
an animation as a frame.
15.2. Editing Animations
Once an animation is recorded, you can edit it to set the duration, the type of smoothing and whether it
loops or not.
Editing an animation
1. Right click on the animation you want to edit in the Viewpoints control bar.
The Edit Animation dialog is displayed
Animating
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