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3. Choose Save Viewpoint if you want to save the current viewpoint. A new viewpoint will be created
with its default name ("ViewX") editable.
4. Choose Add Empty Animation if you want to create a new animation, ready for dragging viewpoints
onto. A new animation will be created with its default name ("AnimationX") editable. See
Section 15.1, Creating Animations for more information on animations.
13.4.2. Viewpoints
Managing Viewpoints
1. Right click on the viewpoint in the Viewpoints control bar.
2. Choose Edit to manually edit the viewpoint's attributes (see Section 13.5, Editing Viewpoints ”).
3. Choose Add Copy to create a copy of the viewpoint in the saved viewpoints list. The copy will be
named the same as the viewpoint clicked on, but with a " - copy" suffix. The main navigation window
will jump to this viewpoint.
4. Choose Add Comment to add a comment regarding this viewpoint. See Section 16.1, Commenting
for more information on comments.
5. Choose Update to make the saved viewpoint the same as the current viewpoint.
6. Choose Delete to remove the viewpoint from the list of saved viewpoints.
13.4.3. Animations
Managing Animations
1. Right click on the animation, or any of the animation's key frames, in the Viewpoints control bar.
2. Choose Save Viewpoint to add the current viewpoint as the last key frame in the selected animation.
3. Choose Add Cut to add a cut to the end of the animation. Cuts are pauses in the animation and are
1 second long by default.
4. Choose Add Copy to add a copy of the element. If you've right clicked on an animation, the whole
animation will be copied and named the same but with a "- copy" suffix. If you've right clicked on a
cut or a frame, then the cut or frame will be copied.
5. Choose Add Comment to add a comment regarding this viewpoint. See Section 16.1, Commenting
for more information on comments.
6. Choose Edit to edit the element. Editing a frame will open the Edit Viewpoint dialog. See
Section 15.2, Editing Animations for more information on editing animations, frames and cuts.
7. Choose Update to update all frames in the animation with the current render style, lighting and
Viewpoints
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