2013

sudo
/usr/bin/dscl . -change /Services/mi-raysat2013 port
7109 7413
NOTE To determine the port youre currently using, in a Terminal window,
type: /bin/dscl . -read /Services/mi-raysat2013
6 Reboot your machine.
Licensing of satellite rendering
For standalone licenses, the use of mental ray for Maya with satellite can only
be initiated from the specified host for which your received your Maya key.
The workstation can distribute mental ray for Maya rendering to up to four
slave CPUs.
For networked licenses, use of the functionality is slightly more flexible. For
networked license setups, the license running Maya and the license running
mental ray for Maya can be logged out separately, allowing certain rendering
tasks to be initiated remotely.
There are two possible cases when using mental ray for Maya with networked
licenses:
(Interactive) With Maya running interactively on a workstation, initiate a
mental ray for Maya render (either a single frame in the Render View, Batch
render or command line render) on the workstation. The networked mental
ray for Maya portion of your license is logged out. This allows the mental
ray satellite slaves indicated in your rayhost file to participate in the render.
(Offline) If you launch a command line mental ray for Maya render, the
computer you launched the command from then becomes the master
machine for mental ray for Maya satellite rendering.
NOTE If you have launched Maya but have not yet rendered with mental ray
for Maya since the start of your interactive session, no mental ray for Maya line
item from your networked license is checked out. You may therefore start a
command line mental ray for Maya render from another host. This checks out
the mental ray for Maya portion of the license, making it unavailable for any
other workstation, including the workstation of the user who launched Maya.
For more details on mental ray rendering, see the Rendering sections of the
Maya Help, as well as the mental ray reference included with the Maya
Help.
38 | Chapter 2 Appendix: Installing Autodesk Maya