2012
Table Of Contents
- Contents
- Installing Autodesk Media & Entertainment Products
- Overview
- Frequently Asked Questions
- What if I have lost my serial number or product key?
- Why do I need to activate a product after installation?
- How does a trial license work in a product suite or bundle?
- How do I switch my license from stand-alone to network or network to stand-alone?
- Where can I find product license information after installation?
- After installation, how can I change product configuration, repair, or uninstall the product?
- Appendix: Installing Autodesk Maya
- Installation Information Specific to Autodesk Maya 2012
- Installing a 32-bit Product on a 64-bit Operating System
- Install Maya on Mac OS X
- Install Maya on Linux
- Uninstall Maya on Mac OS X or Linux
- Install the Maya Help
- Install MatchMover, Composite, Backburner, and DirectConnect
- Install and load the Craft Animations™ plug-in
- Install and load the PhysX for Maya plug-in
- Install and load the DMM plug-in for Maya
- Install mental ray for Maya satellite
- Index
Load the Craft Animations plug-in
Before using the Craft Animations plug-in for the first time, you need to load
the plug-In using the Plug-in Manager.
To load Craft Animations Director Studio plug-in
1 Start Maya.
2 Select Window > Settings/Preferences > Plug-in Manager. The
Plug-in Manager opens.
3 Locate craftdirectorstudioadaptor_maya2012.mll and turn on Loaded.
To load the plug-in automatically every time you start Maya, turn on
Auto load.
4 Click Close.
You can access the Craft Animations plug-in from the shelf by clicking
the DirectorStudio tab, then clicking the
icon.
Install and load the PhysX
®
for Maya plug-in
Install the PhysX for Maya plug-in
1 Run the Maya installation wizard.
2 Open the Maya configuration options by clicking Click to open and
configure.
30 | Chapter 2 Appendix: Installing Autodesk Maya