2011
Table Of Contents
- Contents
- Maya Installation Guide
- Quick Start to Maya Installation
- Maya Installation
- Stand-Alone Installation
- Network Administration and Deployment
- Distributing an Autodesk Program
- Install mental ray for Maya satellite
- Installation Troubleshooting
- General Installation Issues
- How can I check my graphics card driver to see if it needs to be updated?
- What is the text editor used for?
- What is the difference between a stand-alone license and a network license?
- What is the benefit of using a network licensed version of the software?
- How do I access my documentation?
- What is SAMreport-Lite?
- Deployment Issues
- Networking Issues
- Uninstall and Maintenance Issues
- General Installation Issues
- Glossary of Installation Terms
- Autodesk Licensing Guide
- Stand-Alone Licensing Guide
- Network Licensing Guide
- Network Licensing
- Plan Your Network Licensing
- Network License Manager
- Network License Tools
- Network Licensing FAQs
- What is the difference between a stand-alone license and a network license?
- What is the benefit of using a network licensed version of the software?
- How do I switch my license from stand-alone to network or network to stand-alone?
- How do I change the license server information I entered during the installation?
- What is Internet Explorer used for?
- Where can I find more information on troubleshooting network licensing?
- Glossary of Licensing Terms
- Index
Additional Linux Notes
This section provides information for configuring Maya to run on Linux,
describes differences between Maya for Linux and other versions of Maya, and
provides other information specific to using Maya on the Linux operating
system. For complete information on limitations and possible workarounds,
also refer to the Maya 2011 Release Notes.
Compiling plug-ins and standalone programs
To compile plug-ins and standalone applications for Maya 2011 on Linux,
use the released gcc 4.1.2 compiler. Maya has been compiled with this compiler
under RHEL 5.1 WS.
In addition, Maya uses some component libraries that may already exist on
your system (for example, Qt, Python, OpenAL, Intel TBB, MKL, Cg). These
libraries are installed in the /lib directory under your Maya installation
directory, and should not interfere with the normal operation of your Linux
system. In some cases, your system may include newer versions of these
libraries, which may or may not be compatible with Maya.
IMPORTANT Maya requires its own versions of the Qt libraries to run properly.
For more information, see the API Guide.
Installing additional required packages and fonts
On Linux, especially on Fedora systems, not all system libraries required to
run Maya are included in the default installation of the operating system. You
can use rpm to find and install any additional system-dependent library
packages and get the required runtime libraries.
For RHEL and Fedora, you can use the yum program to install the rpm packages.
For example, to install some of the following dependent libraries, you can
execute the following commands:
■ yum install mesa-libGLw
■ yum install libXp
■ yum install gamin audiofile audiofile-devel e2fsprogs-libs
Dependent OpenGL libraries (vendor Nvidia/AMD supplied)
■ libGL.so from Nvidia/AMD 3rd party library
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