2011
Table Of Contents
- Contents
- Maya Installation Guide
- Quick Start to Maya Installation
- Maya Installation
- Stand-Alone Installation
- Network Administration and Deployment
- Distributing an Autodesk Program
- Install mental ray for Maya satellite
- Installation Troubleshooting
- General Installation Issues
- How can I check my graphics card driver to see if it needs to be updated?
- What is the text editor used for?
- What is the difference between a stand-alone license and a network license?
- What is the benefit of using a network licensed version of the software?
- How do I access my documentation?
- What is SAMreport-Lite?
- Deployment Issues
- Networking Issues
- Uninstall and Maintenance Issues
- General Installation Issues
- Glossary of Installation Terms
- Autodesk Licensing Guide
- Stand-Alone Licensing Guide
- Network Licensing Guide
- Network Licensing
- Plan Your Network Licensing
- Network License Manager
- Network License Tools
- Network Licensing FAQs
- What is the difference between a stand-alone license and a network license?
- What is the benefit of using a network licensed version of the software?
- How do I switch my license from stand-alone to network or network to stand-alone?
- How do I change the license server information I entered during the installation?
- What is Internet Explorer used for?
- Where can I find more information on troubleshooting network licensing?
- Glossary of Licensing Terms
- Index
automatically use a subfeature license for fluid simulation), you do not borrow
the fluid simulation license from the server. In this situation, after you stop
borrowing, your Maya and mental ray licenses are still borrowed until the
return date that you set, but the fluid simulation license you used stays on
the server.
To stop borrowing a Maya license (Windows)
1 Open the LMTOOLS utility by selecting Start > Programs > Autodesk >
Common Utilities > FlexLM License Utilities.
2 In the LMTOOLS utility, switch to the Borrowing tab.
3 Click Don’t Borrow Anymore Today.
To stop borrowing a Maya license (Mac OS X or Linux)
1 Open a shell (Linux) or Terminal (Mac OS X) window.
2 Execute the following command: lmutil lmborrow -clear
Return a Maya license and sub-feature licenses
Your network license is automatically returned to the network license server
at the end of the return date you set when you borrowed the license. You can
also return a license earlier than the date you originally selected, as long as
your computer is connected to the network license server when you attempt
to return the borrowed license.
Returning a license means that you are returning a license to the network
server so that someone else can use or borrow it. Once a borrowed license is
returned, you can borrow a license again as long as your computer is connected
to the network license server and a license is available on the server.
If you use fluid simulation, mental ray rendering, or the mental ray local batch
render features while you have a Maya license borrowed from your license
server, you have automatically borrowed a sub-feature license. The following
steps include information on properly returning the licenses for those
sub-features. The following table lists the feature codes that you will need if
you use these sub-features.
Feature license codeFeature or Sub-feature
85537MAYA_2011_0FMaya
85537MAYAMFS_2011_0FFluid simulation
License Borrowing | 123