2010

Table Of Contents
When you play back the simulation, notice that the nParticles are still
contained in the pitcher, but they occupy a small amount of the pitchers
volume. Also, the nParticles appear to be pushing down as if they are
under a force of pressure or compression. In the next section, you begin
adjusting the Liquid Simulation attributes that make the nParticles look
and behave more like a liquid.
Adjusting Liquid Simulation attributes
One of the main characteristics of water is its volume uniformly fills the area
inside a holding vessel or container. To give nParticles this volume
characteristic, there needs to be space between individual particles. Be aware
that having too much space can hinder the fluidity of the particles, which is
another important characteristic of a liquid simulation.
Using the Liquid Radius Scale attribute, you can control the amount of space
between nParticles.
958 | Chapter 19 nParticles