2010

Table Of Contents
2 To create an nParticle emitter object, select nParticles > Create nParticles
> Create Emitter > .
The Emitter Options (Create) window appears.
3 In the Emitter Options (Create) window, select Edit > Reset Settings.
4 In the Emitter name field, type Emitter_Smoke.
Naming your emitter object makes it easier to identify in the Outliner
when you want to select it and make attribute adjustments.
5 From the Solver list, select Create New Solver.
Selecting a solver determines which Maya Nucleus system your nParticles
belong to.
6 In the Basic Emitter Attributes section, set the following:
Emitter type: Directional.
Rate (particles/sec): 120
This sets the number of particles that are emitted into the scene. The
higher the emission rate the thicker the smoke appears.
7 In the Basic Emission Speed Attributes section, set the following:
Speed: 2.5.
Speed random: 5.0.
932 | Chapter 19 nParticles