2010

Table Of Contents
Lesson 2: Creating a smoke simulation with
nParticles
Introduction
For the smoke simulation in this lesson, you create an nParticle system
composed of an nParticle object, an emitter object, and a nucleus node. You
will add a Volume Axis field to your effect to create turbulence and swirling
in the nParticle smoke. This field helps create the realistic behavior of smoke
as it cools, rises and dissipates. To finish your smoke simulation, you will also
add a Nucleus Wind force to make the smoke drift as it disappears.
Lesson setup
To ensure this lesson works as described, open the scene file named
Smoke_Simulation_1.mb. This file is in the GettingStarted directory that you
set as your Maya project:
GettingStarted/nParticles/Smoke_Simulation_1.mb
930 | Chapter 19 nParticles