2010

Table Of Contents
Painting nCloth properties
In a real dress, the area around the breasts (the bodice) is often made of a
stiffer material to ensure the cloth does not hang loose. In order to simulate
a bodice on your nCloth dress you will use the Paint Vertex Tool to paint
Input Attract values on specific areas of the dress.
To paint Input Attract
1 Go to the first frame of the scene.
2 Select the dress and open the Attribute Editor.
3 Select the nClothShape1 tab and in the Dynamic Properties section set
Input Mesh Attract to 1.0.
4 Select nCache > Create New Cache.
Maya automatically plays back the nCloth simulation and saves it to disk
as a cache.
5 Playback the scene.
The dress now maintains its shape. This is because the Input Mesh Attract
value you set in step 3 makes the nCloth mimic the shape of its input
mesh. The input mesh is the original polygon mesh from which the
nCloth dress was created.
6 Select nMesh > Paint Vertex Properties > Input Attract >
.
In the Tool Settings Editor, the Paint nCloth Attributes Tool becomes the
current tool.
902 | Chapter 18 nCloth