2010

Table Of Contents
Create polygon faces by placing vertices
Scale and extrude faces on a polygon mesh
Move and rotate extruded polygonal meshes
Split vertices and subdivide polygonal faces
Combine separate meshes into one mesh
Bridge between meshes
Add faces to an existing mesh
Use Snap to Grid
Preview a smoothed high resolution version of a polygon mesh
Harden and soften polygon edges
Setting modeling preferences
Before you create your polygon model change some of the default settings to
better work through this lesson.
1 Select Window > Settings/Preferences > Preferences.
The Maya user preferences window appears.
In the Categories section of the Preferences window select Polygons.
2 In the Polygon Display settings, set the following:
Border Edges: On
Edge Width: 4
This displays border edges prominently on polygon meshes. Displaying
border edges distinctively lets you differentiate them from other edges
on your models and troubleshoot issues.
3 In the Categories section of the Preferences window, choose Selection.
4 In the Polygon Selection settings, set the following:
Select faces with: Whole face
The Whole face setting lets you select polygon faces by clicking anywhere
on the face (the Center setting requires you to click on the faces center
74 | Chapter 3 Polygonal Modeling