2010

Table Of Contents
4 Click Create Cloth.
The dress is automatically tessellated and converted to a dynamic nCloth
object. Maya also creates a new solver named nucleus1 and adds the dress
to it.
Making the character wear the dress
If you playback the animation, the dress will fall through the body of the
character. To make the character wear the dress, you need to make her a passive
object.
To make the character wear the dress
1 Select the model of the character.
2 Select nMesh > Create Passive Collider >
.
The Make Collide Options window appears.
3 Select Edit > Reset Settings.
4 Click Make Collide.
5 Playback the nCloth simulation.
The dress now stays on characters body.
Making the character wear the dress | 897