2010

Table Of Contents
10 Go to the beginning of the playback range.
Changing which nCloth points are constrained
After you create a dynamic nCloth constraint, you often times need to edit
which nCloth and passive object components participate in the constraint.
When Maya Nucleus system components are constrained, they are members
of their respective constraints. You can change an nCloth constraints
membership by adding or removing nCloth and passive object components
from the constraint.
To edit nCloth constraint membership
1 Dolly in the camera so that you can view closely the Point to Surface
constraint links that are visible between the flag and its flag pole.
2 Select the Point to Surface constraint by clicking its links.
886 | Chapter 18 nCloth