2010

Table Of Contents
This file can be found in the GettingStarted directory that you set as
your Maya project:
GettingStarted/nCloth/Flag.ma
This scene includes dynamic meshes that have been created for you. The
pirate flag and the flag pole provided are an nCloth object and a passive
collision object respectively.
Constraining an nCloth to a passive object
You can constrain nCloth by creating dynamic links between its vertices and
the components of other nCloths or passive collision objects. The stretchiness
and compressibility of these collision links depends of the type of constraint
they belong to.
To constrain an nCloth
1 Play back the flags simulation.
The flag falls downward through the air. For the flag to retain its position
beside the flag pole in XYZ space, it needs to be constrained to the static
flag pole passive object.
NOTE You may need to increase the total number of frames in the timeline.
2 Go to the beginning of the playback range.
Constraining an nCloth to a passive object | 881