2010

Table Of Contents
To set which nCloth components participate in collisions
1 Select the table cloth.
2 In the Attribute Editor, select the nClothShape1 tab.
3 In the Collisions section, select Collision Thickness from the Solver
Display drop-down list.
4 By default, the Collision Flag is set to Face.
Face provides the best and most accurate collisions, but it is the slowest
to calculate the collisions for.
5 Change the Collision Flag selection to Vertex. Vertex produces the least
accurate collisions, but it is the fastest to calculate the collisions for.
The table cloths collision volume changes from a surface to multiple
collision spheres.
6 Play back the table cloths simulation.
Adjusting the accuracy of nCloth collisions | 877