2010

Table Of Contents
Maya provides many predefined nCloths. These sample nCloth objects, also
referred to as presets, can be used as a starting point in creating your own
custom cloth effects.
This chapter includes these lessons:
Lesson 1: Creating nCloth collisions on page 865
Lesson 2: Creating nCloth constraints on page 880
Lesson 3: Creating nCloth Clothing on page 895
Preparing for the lessons
To ensure the lessons work as described, do these steps before beginning:
1 Make sure you understand the basic concepts of polygon modeling,
animation, and dynamics.
2 If you have not already done so, copy the GettingStarted folder from
its installation location to your projects directory. Then, set the
GettingStarted directory as your Maya project. For more information,
see
Copying and setting the Maya project on page 25 in the Getting
Started with Maya guide.
3 Select the nDynamics menu set. Unless otherwise noted, the directions
in this chapter for making menu selections assume youve already selected
the nDynamics menu set.
864 | Chapter 18 nCloth