2010

Table Of Contents
2 Modify these additional InnerEar attributes by entering the following
values:
Density: 50,000
Length: 0.25
Inclination: 0.8
Base Width: 0.2
Tip Width: 0
Scraggle: 0.1
Density specifies the number of hairs on a surface. The higher the value,
the thicker the fur. Notice that changing the Density value does not affect
the fur feedback in the scene view; changes to fur density only appear in
the rendered image.
Length sets the furs length, in grid units.
Inclination sets how the fur slopes or leans. A value of 0 is fully erect
(normal to the surface), while a value of 1 is flat (tangent to the surface
at the root).
Base and Tip Width specifies width of the hairs at their base and tip.
Scraggle sets the crookedness of the fur. A value of 0 creates no
crookedness, while a value of 1 creates maximum crookedness.
The fur description for the Inner Ear surfaces is updated.
NOTE Some attributes of a fur description are only visible when you render
an image of the fur. Youll render an image of the teddy bear fur in the next
lesson.
Beyond the lesson
The Teddy Bear now has brown fur and whiskers. The fur in the bears ears is
a lighter brown color.
In this lesson you learned how to:
Duplicate surfaces across the axis of symmetryyou duplicated the arm
and body surfaces and created a mirror-copy of them.
Beyond the lesson | 853