2010

Table Of Contents
Notice that the attribute map has a gradual color falloff. This ensures that
the fur transition between the original attribute values and the map does
not appear abrupt. You can smooth the attribute map even further by
applying a smooth operation.
8 In the Paint Tool Settings editor, set the Paint Operation to Smooth, and
then click Flood to apply a smooth to the entire fur length attribute map.
You can click Flood more than once to apply multiple smooth operations.
TIP If you accidentally paint an area that is too large you can click Ctrl + z
repeatedly to undo your paint strokes.
If you want to begin painting the attribute map again, you can set the Value
to 1 and then click Flood to fill the surface with a white color.
To create whiskers using the Paint Fur Attributes Tool
1 Ensure that the snout surface is still active and click the Porcupine fur
preset from the Fur shelf.
A second fur description is assigned to the bears snout. The snout appears
cluttered at this point but youll rectify it in the following steps.
2 Ensure that the snout surface is still active and select Fur > Paint Fur
Attributes Tool > .
3 In the Paint Fur Attributes Tools Settings window, set the following
options:
Fur Attribute: Baldness
Fur Description: Porcupine
4 In the Paint Tool Settings editor, set the Paint Attributes - Paint Operation
to Replace, Value to zero, and then click Flood.
This creates a baldness attribute map for the Porcupine fur description
that is black in color making the Porcupine fur feedback disappear
temporarily.
Painting fur attributes | 847