2010

Table Of Contents
Lesson 2 Rendering fur: Introduction on page 855
Preparing for the lessons
To ensure the lessons work as described, do these steps before beginning:
1 If you have not already done so, copy the GettingStarted folder from
its installation location to your projects directory. Then, set the
GettingStarted/Fur directory as your Maya project. For more
information, see
Copying and setting the Maya project on page 25 in the
Getting Started with Maya guide.
2 Select the Rendering menu set. Unless otherwise noted, the directions in
this chapter for making menu selections assume youve already selected
the Rendering menu set
3 If you dont see a Fur menu, perform these additional steps:
Select Window > Settings/Preferences > Plug-in Manager.
In the Plug-in Manager, locate the Fur plug-in (Fur.mll) and turn on
the loaded checkbox. Wait for the check mark to appear in the
checkbox, then close the Plug-in Manager. You can set the Fur plug-in
to auto load so that it automatically loads each time the Maya
application is launched. The Fur menu will appear to the right of the
Paint Effects menu.
Lesson 1: Assigning a fur description
Introduction
Maya provides many predefined fur descriptions. These fur descriptions, also
referred to as presets, can be used as a starting point in creating fur for a model.
Fur description presets can also be customized.
In this lesson you learn how to:
Duplicate parts of a model across its axis of symmetry.
Rename surfaces.
Assign surfaces to display layers.
830 | Chapter 17 Fur