2010

Table Of Contents
10 Render the current frame.
Floating objects
You can make geometry (for example, a boat) float in the ocean, moving
appropriately with the motion of waves. The following steps show you how
using a simple polygon cube.
To float a cube in the ocean
1 Create a polygon cube (Select Create > Polygon Primitives > Cube).
2 In the Attribute Editor, click the pCube1 tab and scale the cube as follows:
Scale: 10 10 10
3 Select both the cube and the ocean plane (not the preview plane) at the
same time and select Fluid Effects > Ocean > Make Boats.
Maya creates a boat locator at the center of the cube to mark the cubes
position in space. The locator is connected to a predefined expression
that simulates buoyancy effects. The expression is connected to the wave
heights (displacement) of the ocean.
To learn more about expressions, look at the Expressions lessons in
Getting Started with Maya.
Floating objects | 825