2010

Table Of Contents
3 In the scene view, drag a selection box around all the objects in the scene
so that the templated objects are selected simultaneously.
4 From the main menu, select Display > Object Display > Untemplate.
5 On the Status Line, choose the Select by hierarchy: root button.
The Attribute Editor
The Attribute Editor provides information about the various nodes and
attributes for the objects and materials in your scene. Like the Channel Box,
you can view and edit the basic transform information and many other keyable
attributes. However, the Attribute Editor provides a more detailed display of
all attributes for a selected object.
To view object attributes using the Attribute Editor
1 In the scene view, select templeRoof so it becomes the selected object.
2 To view the Attribute Editor, click the Show/Hide icon on the Status Line.
The Attribute Editor displays the attributes for templeRoof. The various
attributes for the templeRoof object appear under various tabs. Each tab
represents a node.
The Attribute Editor | 65