2010

Table Of Contents
Setting up constraints
In these next steps you tie up the middle section of the beaded curtain by first
modeling the Start curves into a bound position and then creating a constraint
to hold the curves in that position during playback. With a Hair to Hair
constraint the hair curves stick together at the constraint locator, but also
dynamically move from root to tip when forces or collisions occur.
To model the curtain into a tied-back position
1 Dolly and tumble in the scene until you are facing the curtain directly.
2 Drag to select all the hair curves and then select Hair > Convert Selection
> To Start Curves.
3 Select a block of Start curves in the middle of the curtain.
4 Select Hair > Modify Curves > Lock Length. This ensures the entire curve
is modified when you transform CVs in the next steps.
5 Click the
button on the Status Line to display the CVs on the curves.
6 Select the middle three rows of CVs on the selected hair curves and then,
using the Scale Tool, scale the CVs inwards so the hairs are pulled together.
784 | Chapter 15 Hair