2010

Table Of Contents
4 Select Hair > Assign Paint Effects Brush to Hair.
You dont see the beads in the scene view, but you will when you render
it later using the Maya Software renderer. The brush needs some
adjustments to make it look like a beaded curtain when it is rendered.
5 In the hairSystemShape1 tab of the Attribute Editor, set the following:
Hairs Per Clump to 1 so there is one strand of beads
Hair Width to 0.03
in the Hair Color Scale section, Hair Color to white so the brushs
bead color appears
in the Shading section, Specular Color to red
in the Displacements section, Noise to 0.5 to create some variety in
the appearance and behavior of the beads
6 In the beadsRed tab of the Attribute Editor, go to the Texturing section
and change the RepeatU to 10 so the beads appear as a more realistic
bead size. (If the beadsRed tab does not appear in the Attribute Editor,
re-select the hair curves. The beadsRed tab should now appear.)
7 Dolly in close to the curtain (Alt + the right mouse button) and click the
button to render the current frame.
Assigning a Paint Effects brush to the hair | 783