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Table Of Contents
You can also create non-hair models and effects with Hair. Any NURBS curve
can be made into a dynamic hair curve. In addition to creating long hair and
hairstyles you can use hair curves to create:
ropes and chains (dynamic curves)
a fish (wire deformer)
a fishing line (single hair with expressions)
an octopus (select hair curves and create a lofted surface)
a paint brush painting on canvas, bristles colliding with the surface (hair
simulates paint brush bristles, Fluid emitters on the canvas controlled by
expressions)
In addition you can assign a Paint Effects brush to a hair system as shown in
the image below.
Lesson 2: Creating a dynamic non-hair simulation
Introduction
Using Maya Hair, you can create dynamic non-hair models and effects. You
can make NURBS curves dynamic, or you can use a hair system to create a
Lesson 2: Creating a dynamic non-hair simulation | 777