2010

Table Of Contents
This scene provides a NURBS head model, named Marion, and the scalp
surface for creating the hair. Part of the model has been templated to
make picking the scalp easier.
Creating hair on a surface
When you first create hair it appears sticking out normal to the surface. For
a more natural look, play the hair simulation to see the hair react to gravity
and then you can set a more realistic Start position for the hair. In these steps
you create hair on a NURBS model and set a Start position after playing the
simulation. You use Interactive Playback to play the simulation while adjusting
dynamic hair system attributes and see how your changes affect the simulation.
NOTE Before continuing with the procedures below, make sure the End Time and
Playback End Time in the Range Slider are both set to 10000.
To create hair on a model
1 Select Marions scalp, as shown in the image below.
2 Select Hair > Create Hair > and in the Create Hair Options window,
specify the following:
Set Output to Paint Effects.
758 | Chapter 15 Hair