2010

Table Of Contents
You can switch back to the the fluid effect by right-clicking the proxy and
selecting Reload Proxy As > original from the marking menu.
Dressing the rest of the scene with assets
To finish dressing the scene you can import (or reference) a number of other
assets located in the Assets directory. For example, you could:
Import barricade.mb to block roads and give the fire truck a clear path.
Import trafficlight.mb and place a copy over each intersection.
Import park.mb to add a public park.
Import trashbag.mb and trashcan_A.mb to make the city dirtier.
Import a few more police cars to create a police barricade.
Import additional instances of flames.mb to make all the windows in the
building burn.
Notice that assets can range from very simple objects (trashbags, trashcans),
to collections of objects (the park), to complex objects with moving parts (the
police car), yet all of them are treated as single black box container nodes in
the scene each with a single interface. You could take this further by placing
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