2010

Table Of Contents
Beyond the lesson
In this lesson you learned how to encapsulate objects into an asset.
You can create a container that encapsulates existing objects in the scene.
You can publish attributes to a container.
You can create custom attributes, connect them to objects in the scene,
and then publish those custom attributes.
You can use the Asset Editor to create a template for an existing asset.
You can create and customize Views of an asset.
You can assign a custom icon to an asset.
You can set an asset to Black Box mode to hide its unpublished contents.
Lesson 2: Using assets in a scene
Introduction
In this lesson you first learn how to import existing assets into a scene. You
then apply the emergency vehicle template you created in
Lesson 1: Setting
up an asset
to a police car in the scene and then use the matching published
732 | Chapter 14 Assets