2010

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5 Click Open.
The template is now displayed in the Script Editor. The template is an
XML file and thus is arranged with a series of tags.
6 Scroll to the bottom of the Script Editor until you find the tag
<view name='Animator' template='emergency_vehicle'>
Underneath this tag, delete the following:
<property name='headlight_intensity'/>
<property name='siren_intensity'/>
<property name='interior_light_intensity'/>
<property name=’transMinusRotatePivot’/>
7 Highlight the text of the XML file or press Ctrl + A.
8 Select File > Save Script.
A file browser appears.
9 Set Files of type to All types.
10 Navigate to the Assets folder and select emegency_vehicle.template.
11 Click Save.
12 Close the Script Editor.
Youve now customized the View by leaving only the attributes an animator
would be interested in. However, this is still not reflected in the Asset Editor.
To see your changes, you need to refresh to the Asset Editor.
To update the Asset Editor
Select Template > Reload.
The right panel updates to show you your customized View.
Now repeat the procedure to create a Shader view, but with the following
changes:
Set the template Name to Lighter.
When viewing the template in the Script Editor, scroll down to
<view name='Lighter' template='emergency_vehicle'>
728 | Chapter 14 Assets