2010

Table Of Contents
Number of Sections: 8
Number of Spans: 4
Leave the other options at their default settings.
3 In the NURBS Sphere Options window, click Create.
Maya creates a half-sphere primitive at the origin.
The sphere needs to be rotated 90 degrees and then positioned on top of the
pedestal.
To rotate and position the sphere on the pedestal
1 In side view, rotate the sphere so that the dome part is pointing up.
This is accomplished by either of the following methods:
Rotating the sphere about the X axis using the Rotate Tools
manipulator handle.
Using the Channel Box to change the Rotate X value to -90.
2 Move the sphere so it rests on the top surface of columnPedestal (Translate
Y = 2.6, if you have been inputting values into the Channel Box).
3 Using the Scale Tool, scale the sphere along its Z axis (blue manipulator
handle) so that the sphere becomes slightly squashed in appearance.
When you scale an object non-uniformly along one of its axes, you are
scaling it non-proportionally.
50 | Chapter 2 Maya Basics