2010

Table Of Contents
In this section, you create a surface for an underwater terrain and sculpt it to
the desired form using the Sculpt Geometry tool. You use the underwater
preset Paint Effects brushes found in the Visor to begin the underwater scene.
Creating a surface to paint on
In Paint Effects, NURBS surfaces are the only surface type you can paint on.
You will create a NURBS plane, and sculpt it to make its surface appear like
an underwater terrain.
To create a surface terrain for the underwater scene
1 Select File > New Scene.
A new empty scene is created.
2 From the main menu, select Create > NURBS Primitives > Plane > .
The NURBS plane options window appears.
3 In the NURBS Plane Options window, select Edit > Reset settings and
then set the following options:
Width: 15
Length: 15
U Patches: 10
V Patches: 10
4 In the NURBS Plane Options window, click Create.
Maya creates a plane primitive and positions it at the origin. The plane
is 15 units by 15 units in dimension with 10 subdivisions along each side.
590 | Chapter 11 Painting