2010

Table Of Contents
To move and rotate the base using the Channel Box
1 With the base cylinder selected, view the Transformation attributes in
the Channel Box. Specifically, view the values for Translate Y, and Rotate
Y.
2 In the Channel Box, adjust the attribute values so they match the above
image by clicking in the field and entering the correct numerical values.
This accurately positions the base in your Maya scene.
Maya named the cylinder primitive when it was first created. Rename
the cylinder to something more meaningful to your project.
To rename the cylinder primitive using the Channel Box
1 In the Channel Box, click in the field with the name pCylinder1.
2 Rename the primitive object by typing the new name: templeBase and
then pressing Enter.
38 | Chapter 2 Maya Basics