2010

Table Of Contents
To turn on Global Illumination lighting attributes
1 Open the Hypershade window (Window > Rendering Editors >
Hypershade) and click on the Lights tab to display the lights in the scene.
2 In the Hypershade, double-click on the icon for spotLightShape1 to
display the attributes for the spotlight.
3 In the Attribute Editor, click the spotLightShape1 tab to display the
lighting attributes for the spotlight.
4 Open the mental ray section, and in the Caustic and Global Illumination
attributes set the following settings:
Emit Photons: On
Photon Intensity: 8000
Global Illum Photons: 10000
The spotlight emits photons into the scene when you next render an
image. Photon Intensity sets the brightness of the Global Illumination.
Global Illum Photons sets the number of photons that get emitted into
the scene.
Setting a panel layout for rendering
The process of producing a rendered image usually involves rendering and
evaluating successive test images to achieve the desired final image. This
process involves adjusting many render quality, shading, and lighting settings
in specific windows and panels. Opening and closing the various windows
can become tedious.
Displaying the most frequently used windows and panels for rendering allows
you to work more efficiently without having to open and close them
repeatedly.
To set a panel layout for rendering
1 Close the Render View window.
Render the scene using Global Illumination | 509