2010

Table Of Contents
Depth Map Shadows refers to the algorithm Maya uses to produce shadows.
For basic shadowing, you dont need to know about the algorithm, but
you do need to make sure you turn on Use Depth Map Shadows.
3 To sharpen the shadows edges, open the Attribute Editors Shadows
section and then the Depth Map Shadow Attributes section. Set the
Resolution to 1024.
Rendering creates this result:
Increasing the shadows resolution increases rendering time. Use a higher
value only if it makes a noticeable difference on the shadows. In this case,
the difference is so subtle that you might prefer to use the default value
512. In your future projects, keep in mind that higher shadow resolution
values can make a big difference in the quality, but also affect rendering
time.
A related attribute, Filter Size, is useful for blurring or softening shadow
edges that seem too sharp. Increase the value to increase the blur. Again,
higher values increase rendering time.
Shadows | 495