2010

Table Of Contents
By turning on Use Depth Map Shadows, the spotlights lighting is blocked
by the first surface it hits (the desk). The floor is in the shadow of the
desk so it receives no light. Youll learn more about Depth Map Shadows
later in the lesson.
If you were to render the scene with IPR rather than the software renderer,
the image would not automatically remove the lighting of the spotlighting
from the floor when you turn on Use Depth Map Shadows. You would
need to refresh the image again in the Render View window by selecting
IPR > Refresh IPR Image.)
Editing light attributes
Spot lights, directional lights, and other light types have several unique
attributes (for example, Intensity, Dropoff, Color, etc.). In the next steps, you
modify some of the attributes for the spotlight.
To modify the attributes of a spotlight
1 The spotlights default Cone Angle is 40 degrees. In the Attribute Editor,
open the Spotlight Attributes section and set Cone Angle to 20.
The circle of light narrows.
2 Set Cone Angle to 60.
The circle of light widens. Rendering creates this result:
Editing light attributes | 491