2010

Table Of Contents
other textures and control how they blend together. For example, the bottom
layer could be the logo image you used in the lesson, and a top layer could
be an image of streaking lines that resemble scars. The combined logo and
scars would give the orange the final aged look that you wanted.
Shader Library
As an option, you can install a Shader Library with Maya to help you quickly
create common materials, such as bricks, fabrics, foods, and many other surface
types. When installed, a Shader Library tab appears in Hypershade. To use a
material, find the type of shading you want, drag and drop it into Hypershade,
then drag and drop it onto a surface in your scene using the middle mouse
button.
Lesson 3: Lights, shadows, and cameras
Introduction
Directors of live-action film use camera and lighting techniques to enhance
the visual impact of a scene. Wide, medium, and close up views of the subject,
depth of field, high or low key lighting all communicate something about the
subject and the scene to the viewer.
484 | Chapter 9 Rendering