2010

Table Of Contents
3 In the scene view, click on the center scale box to activate the center
scale option. Scale the whole texture placement cube to about twice the
original size (until the Scale attribute values are about 2).
Now when you render, the bumps on the surface appear wider and
smoother, like the bumps on an orange skin. For example, the bumps in
the area surrounding the highlight do not appear to be as deep as they
were before you scaled the texture.
Scaling a texture placement cube is a common way to tune the textures
display. Scaling does not actually change the pattern, but enlarges or
shrinks it relative to the surface.
4 Now that youve changed the surface texture through scaling, move the
texture placement cube above the sphere (drag the green arrow up), to
see how that affects the texture.
Modifying a bump texture | 481