2010

Table Of Contents
appears below the Channel Box by default. For more information, see Render
layers in the Maya Help.
Lesson 2: Shading surfaces
Introduction
In the real world, objects are seen in specific ways based on the following:
The materials they are made of.
Their surface textures.
How they are lit and reflect light.
The environment surrounding them.
In Maya, you provide your surfaces and objects with these characteristics by
assigning shading materials to them.
Shading Materials provide instructions to the renderer so it can simulate how
the surfaces in your scene react to light and appear in the final image. Shading
Lesson 2: Shading surfaces | 465