2010

Table Of Contents
Now you can repeat the process for the other body parts by applying the
following textures:
Normals filenameTexture filenameMaterial node nameAppendage
soldier_arm_nor-
mals.tif
soldier_arm.tifMat_ArmLeft Arm
soldier_arm_nor-
mals.tif
soldier_arm.tifMat_Arm (reuse from above
by using Assign Existing Mater-
ial)
Right Arm
soldier_legs_nor-
mals.tif
soldier_legs.tifMat_LegsLegs
soldier_foot_nor-
mals.tif
soldier_foot.tifMat_FeetLeft Foot
soldier_foot_nor-
mals.tif
soldier_foot.tifMat_Feet (reuse from above
by using Assign Existing Mater-
ial)
Right Foot
soldier_head_nor-
mals.tif
soldier_head.tifMat_HeadHead
nonesoldier_eye.tifMat_EyeEye
426 | Chapter 8 Polygon Texturing