2010

Table Of Contents
Now you can output these UVs to a file.
To export the UV snapshot
1 Right-click the arm in the UV Texture Editor and select UV from the
marking menu.
2 Drag-select all the UVs on the UV mesh.
3 Select the Scale Tool.
4 In the UV Texture Editor, scale the UV mesh so that it fits inside the
upper-right square of the UV Texture Editor.
This step is necessary because a UV snapshot only captures what is in the
1 x 1 UV texture space (the upper right corner).
5 Right-click the arm in the perspective view and select Object Mode.
6 Select the arm.
7 In the UV Texture Editor, select Subdivs > UV Snapshot.
The UV Snapshot options window appears.
8 Click the Browse button.
A file browser appears.
408 | Chapter 8 Polygon Texturing