2010

Table Of Contents
To increase the number of squares in the checker pattern
1 Right-click the torso and select Object Mode from the marking menu.
2 Select the torso in the perspective view.
3 Open the Attribute Editor and navigate to the checker_pattern tab.
4 Click the box next to Color.
5 In the place2dTexture tab, set Repeat UV to 10, 10.
The number of squares on the torso increases.
Outputting UVs
Now that you have your unfolded UVs, you need to export them so that you
can draw a texture on them. You can do this by taking a snapshot of your UV
layout.
To export a UV snapshot
1 Right-click the torso in the perspective view and select UV from the
marking menu.
2 Drag-select all the UVs on the torso.
3 Select the Scale Tool.
402 | Chapter 8 Polygon Texturing