2010

Table Of Contents
Maya creates a new UV mapping for the torso. If you look at the UV Texture
Editor, you can see the new UVs look like a flattened version of the front of
the chest. At first glance this may seem perfect, but theres a major problem
here that you need to change the UV Texture Editor view to shaded mode to
see.
To turn on shaded UV display
1 Select Window > UV Texture Editor.
The UV Texture Editor appears.
2 In the UV Texture Editor, click the Shade UVs icon (
), or select
Image > Shade UVs.
In shaded UV mode, overlapping faces appear red while non-overlapping faces
appear blue.
396 | Chapter 8 Polygon Texturing